Vector3D ๊ด€๋ จ ์งˆ๋ฌธ

์ด๋ฒˆ์— ๊ธ‰์ž‘์Šค๋Ÿฝ๊ฒŒ ํšŒ์‚ฌ์—์„œ Vector3D ๊ด€๋ จ์œผ๋กœ ๋ฌธ์ œ์— ๋Œ€ํ•ด์„œ ๋งŒ๋“ค์–ด ๋‹ฌ๋ผ๋Š” ์š”์ฒญ์ด ์žˆ์—ˆ์Šต๋‹ˆ๋‹ค.
์–ด๋–ค ๋ฐฉ์‹์œผ๋กœ ๋งŒ๋“ค์–ด์•ผ ํ• ์ง€ ์„ ๋œป ์ƒ๊ฐ์ด ๋‚˜์ง€ ์•Š์•„์„œ ์ด๋ ‡๊ฒŒ ์˜ฌ๋ ค ๋ด…๋‹ˆ๋‹ค.

Vector3D.CrossProduct ์™€ Vector3D.DotProduct ์‚ฌ์šฉํ•œ ๋ฌธ์ œ๋‚˜

Vector3D.AngleBetween๋ฅผ ์‚ฌ์šฉ ํ•˜๋Š” ๋ฌธ์ œ๊ฐ€ ์žˆ์„๊นŒ์š”

์–ด๋ ตโ€ฆ

2๊ฐœ์˜ ์ข‹์•„์š”

์ž์œ ๊ฒŒ์‹œํŒ ๊ธ€ ๋ณด๋‹ค๋Š” ์งˆ๋ฌธ ๊ธ€๋กœ ๋ณด์—ฌ ์นดํ…Œ๊ณ ๋ฆฌ๋ฅผ ๋ณ€๊ฒฝํ•ด ๋“œ๋ ธ์Šต๋‹ˆ๋‹ค.

3๊ฐœ์˜ ์ข‹์•„์š”

์šฐ์„ โ€ฆ ์ƒ๊ฐ๋‚˜๋Š” ๋ฌธ์ œ๋กœ๋Š”

Vector3D.CrossProduct, Vector3D.DotProduct, Vector3D.AngleBetween๋ฅผ ์ง์ ‘ ๊ตฌํ˜„ํ•˜๋Š” ๊ฒƒ์œผ๋กœ ์‹œ์ž‘ํ•˜๋Š”๊ฑด ์–ด๋–จ๊นŒ์š”?

2๊ฐœ์˜ ์ข‹์•„์š”

์งˆ๋ฌธ ๊ธ€์— ๋Œ€ํ•œ ๋‹ต์„ ์–ป์œผ์…จ๋‹ค๋ฉด, ๋‹ค๋ฅธ ๋ถ„๋“ค์ด ๋‹ค์‹œ ์ฐพ์•„๋ณผ ์ˆ˜ ์žˆ๋„๋ก ๋‚จ๊ฒจ๋‘๋Š” ๊ฒƒ์ด ์ข‹์Šต๋‹ˆ๋‹ค. ํŠน๋ณ„ํžˆ ํšŒ์‚ฌ ์˜์—… ๊ธฐ๋ฐ€์— ๊ด€๋ จ๋œ ๋‚ด์šฉ์„ ๋‹ด๊ณ  ์žˆ๋Š” ๊ฒƒ ๊ฐ™์ง€๋Š” ์•Š์•„์„œ ๊ธ€์„ ์ด์ „ ๋ฒ„์ „์œผ๋กœ ๋ณต์›ํ–ˆ์Šต๋‹ˆ๋‹ค.

๊ทธ๋Ÿผ์—๋„ ๊ธ€์„ ์ง€์šฐ๊ธฐ ์›ํ•˜์‹ ๋‹ค๋ฉด ์ €์—๊ฒŒ DM์„ ์ฃผ์‹œ๋ฉด ์ง์ ‘ ์‚ญ์ œ์ฒ˜๋ฆฌํ•ด๋“œ๋ฆฌ๊ฒ ์Šต๋‹ˆ๋‹ค.

1๊ฐœ์˜ ์ข‹์•„์š”